“I have never tried that before, so I should definitely be able to do that”

ABOUT ME

I'm currently in my second year of Creative Technology at the University of Twente. This journey is all about discovering how to combine creativity with technology and I'm excited to see where it takes me.

I love being creative and materializing my ideas. I'm always trying new things; it's fun to explore and find the best way to do things. If plans do not work out, I see it as an opportunity to learn. As well as being creative, I enjoy working out at the gym, going for walks and hanging out with friends.

Skills
Software: Processing, Arduino IDE, Visual Studio Code, Blender, Unity, Fusion 360
Hardware: ESP32, ESP8266, programmable RGB LEDs, air quality sensor
Craftsmanship: Soldering, welding, painting, Epoxy molding, general construction



Me

CREATIVE TECHNOLOGY

Pon Islands

For module 5, I am currently developing a game called Pon Islands. It is an exploration adventure set on floating islands that were torn apart by a powerful storm, causing three important objects to be lost. Without these objects each of the islands seems to now experience a different level of gravity. The player's objective is to recover these objects and restore the gravity by reconnecting the islands through building bridges. Each island presents unique challenges that require creative problem-solving and resourcefulness. The gameplay is designed to be peaceful, sparking emotions of curiosity, ingenuity, and satisfaction as players explore an immersive and visually captivating world. This project is allowing me to develop a wide range of skills, from designing and animating the game’s low-poly assets in Blender, to crafting immersive soundscapes and programming the gameplay experience in Unity. Along the way, my team and I have so far learned valuable lessons about balancing ambition with feasibility. For example we originally planned for a fourth island, but we scaled back to focus on delivering a polished, complete game.

  • Designing and conceptualising an engaging game idea
  • Blender: Creating and animating low-poly game assets
  • Unity: Programming and building the game

  • Notion page of the full project


    Animation

    Pon islands - The animation
    Animated storytelling

    In module 5, I participated in the creation of an animation for a group game development project. This animation is used for the world building of the game Pon Island. It shows how the island was separated by a magical storm. The animation evokes emotions such as calm, tension and distress through a combination of hand-drawn assets, sound design and cinematic effects. I did the first sketch for the storyboard and updated it with the feedback that was given, later I put together the hand-drawn assets to create the animation.

  • Designing and conceptualising an engaging game idea
  • Blender: Creating and animating low-poly game assets
  • Unity: Programming and building the game
  • Capcut Logo

    Notion page of the animation


    Animation

    Blender

    During the second module, we had an introductory course on Blender and Unity, where I learned the basics of both programs. Throughout this course, I expanded my knowledge by following tutorials and experimenting with them on my own.

    For M5, I also animated a walking and jumping flour sack and created and animated walking mechanical creature by following a tutorial, which helped me refine my skills in movement timing and conveying emotion through animation. Additionally, I learned more on how to work with UV maps and apply textures effectively.

    Building on these foundational skills, I gained more experience in M5 by creating and animating low-poly assets for various projects, including our gamePon Islands. I modelled and animated a variety of game elements, bringing them to life for the world we were building. In this process, I worked on optimising the mesh, UV mapping, and textures to ensure the assets were efficient and visually appealing.



    Leonardo

    Japanese house

    LowPolies
    flowersack Spideranimation

    Space is Only Noise if You Can See

    In module 4 I took part in the making of a art instalation. This immersive installation explores the impact of modern noise and isolation through visual and auditory experiences. It guided the participants through three stages that build emotions like guilt, anxiety, and self-reflection, using live visual and audio feedback to create an evolving and overwhelming sensory environment.
    Notion page of the full project


    Installation Pictures Installation Pictures

    The Owl

    The project for module 2, Smart Environments, addresses the issue of indoor air quality in crowded and poorly ventilated spaces. High CO2 levels can have harmful effects on health and the current CO2 meters are not as effective in changing human behavoir as hoped. So in this project we redesigned the CO2 meters currently in classrooms. It was a challenging project that gave me the opportunity to do a lot of different things:

  • Creating a webserver on a ESP8266
  • Using ENS160+AHT2x sensor to mesure the airquatiy
  • Visualising the airqualty using the data from the sensor
  • Soldering the hardware

  • Arduino logo ESP8266 AirQuality LEDsStrip




    Programming & Physical Computing

    For my final PPC project I created an interactive interface that combines Processing and Arduino IDE. The interface has four animated buttons: rain, stars, fire, and health. Each button corresponds to an animation in Processing and on the LED matrix, accompanied by sound matching the theme. The interface supports three languages: Dutch, English, and Russian, making it accessible to a wider audience. The health button shows current environmental data on a 16x16 LED matrix. It indicates CO2 levels, temperature, humidity, and air quality index. Users can monitor and analyze environmental parameters using a web server.

  • Converting a webserver to the ESP32 platform
  • Creating the hardware
  • Using ENS160+AHT2x sensor to mesure the airquatiy
  • Visualising ariqualty using a LED matrix and a self made diffuser.
  • Connecting Processing with USB to the ESP32 platfrom

  • Processing Logo Arduino logo ESP32 AirQuality LEDmatrix




    Video Editing

    For my Professional Development Module 2 project, I improved my video editing skills by collaborating on a podcast. This challenged me to learn quickly in a group environment. I experimented with different video editing software to produce a polished seventeen minute video from about an hour of raw footage.

  • Editing in CapCut
  • Editing in Premiere Pro
  • Designing a logo

  • PremierePro Logo Capcut Logo



    OTHER PROJECTS

    Building a tandem

    For this project, I built a tandem together with my roommate, using old bike frames. The process involved carefully selecting and welding together different frame parts to create a functional tandem. This taught me some metalworking skills, including grinding and welding. I also learned designing, considering strength and stiffness of the frame, and proper alignment / fitment. This project allowed me to repurpose materials into something practical. At the end we had a functional tandem to go on biking vacation with!

    Second bike Image


    Fist bike Image Second bike Image


    Fist bike Image Second bike Image

    Fixing a bike

    I completely overhauled a free second-hand bike from Marktplaats. This started with completely disassembling the bike all the way back to the bare frame. Now I was able to clean and check the condition of the parts thoroughly. After inspection I had to order some replacement parts: the chain, freewheel cog, fenders, etc. Then assembling the bike taught me to understand how a bicycle works, the order of operations and the proper care of a bike including greasing. This is now my everyday bike!






    Second bike Image
    Epoxy Image

    Epoxy

    For my brother's birthday, I made a chessboard with pieces. The material choice for this project is epoxy resin and I used dye and glitter to get a look that I knew he would like.
    Rings Image

    Rings

    During COVID-19 I used cutlery to make rings by cutting off the middle part and then bending it until it fits comfortably. After that, you just have to clean it up a bit by sanding down the sharp edges and you're done.
    Crochet Image

    Crochet

    A few months ago I made my first crochet animal using a YouTube tutorial. Since then I have been working on more projects, learning new stitches and patterns. The repetitive handwork is an incredibly relaxing and enjoyable experience.

    Painting

    These are some of my painting projects, I try to experiment with different methods and materials like using bleach or paint on clothes. The first picture shows hoodies that I have bleached. The photo in the middle is of my desk while I was painting. The canvas in the middle is meant to capture the emotion of a hug. The last one is a painting on the back of a jacket. Since painting is a skill I'm still developing, I used 3D augmented reality to get my online sketch on the jacket the way I imagined it.

    First Schilderen Image Second Schilderen Image Second Schilderen Image
    Through all these different projects over the years, I've developed a wide range of skills. I'm familiar with different machines, materials and creative ideas, and I enjoy learning and exploring new challenges.

    Second Skill Image Third Skill Image Fourth Skill Image Fifth Skill Image

    CONTACT